Advanced Diploma in Game Programming

George Brown College - Casa Loma Campus

Canada,Ontario

 0 Shortlist

36 Months

Duration

CAD$ 15,190/year

Tuition Fee

CAD$ 95

Application Fee

Jan 2022

Apply Date

Canada, Ontario

Type: College

Location Type: Urban

Founded: 1967

Total Students: 32,117 +

Int. Students: 4,900 +

Campus Detail

Main Campus Address

160 Kendal Ave, Toronto, ON M5R 1M3, Canada

Advanced Diploma in Game Programming

Program Overview

Whether it’s online or console, cell phone or PC-based, the game industry in Canada is large and growing rapidly. Game developers and publishers in the Greater Toronto Area range from small specialized units to mid-sized companies to Microsoft, Nintendo and other industry leaders.

Computer and game programmers are the fundamental resource for companies that develop, produce, distribute and market computer-based games. In fact, our industry advisors tell us it is the technical skills that are most in demand – a demand that this George Brown program is focused on meeting.

Students in George Brown’s three-year Game – Programming advanced diploma program will learn the technical skills they need to be successful in the job market by learning “the language of gaming” (C and C++), as well as artificial intelligence, 3D graphics and much more.

The added advantage of this program is that students will also be taught by George Brown’s School of Design faculty throughout the program, working closely with design students to create games, explore all aspects of the game industry, and learn to work in teams, just as they will in industry. Classes take place at George Brown’s Casa Loma and St. James Campuses. Some courses are offered online, and in some semesters, evening courses may be required.

Note: Students who start the program in January (Winter term) will be required to attend classes during the summer months (May to August).

Program Learning Outcomes

  • The graduate has reliably demonstrated the ability to:
  • Analyze the differences in game genres in order to develop games that meet the needs of specific markets.
  • Analyze the history of video games to compare various approaches to game development.
  • Support the development of games by identifying and relating concepts from a range of industry roles – programming, design, and art.
  • Contribute as an individual and a member of a game development team to the effective completion of a game development project.
  • Develop strategies for ongoing personal and professional development to enhance work performance in the games industry.
  • Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics.